Early on in EDNA’s development the artistic direction was significantly more complex than it’s current state. Early concepts involved an overworld populated by a series of Pikmin-like critters…
WORLD4 2? WORLD5? WORLD4²? I’m not exactly sure what Alexander Muscat is planning to call the next iteration of his game WORLD4; but that hasn’t stopped me helping…
Back when I was working on a PhD, I began development of a “virtual museum’, which would allow players to explore and examine 3D scanned artifacts captured through…
The Diamate project was a collaboration between researchers at RMIT and Sydney University’s Charles Perkins Centre. Our team was tasked with creating the concept for a game intended…